By now, I’m sure most of you who read this blog know how into horror/thriller video games. This is doubly true when they’re done in the 90s “live action video” style of gaming – like The Beast Within, Night Trap and Phantasmagoria. Therefore, it should come as no surprise that I was extremely excited to hear of Missing: An Interactive thriller!
This isn’t going to be a full-fledged review because truth be told, there’s just not enough game play to really justify a review at the moment. Currently, Missing only has one episode available and it only took about 45 minutes for me to play it through – though I will say, had I known exactly what I was doing, it would’ve only taken about ten minutes to play through. That was disappointing, especially given the $3.99 price tag for the first episode and the fact that all future episodes will be sold separately. I would say that if you DO want to try this game out, I’d recommend waiting until you can catch it on sale.
But I do have high hopes!
You are playing the game as Dave, a family man (and apparent workaholic) who mysteriously wakes up handcuffed to the ceiling of what appears to be an abandoned building. Your objective, at least in the first episode, is to uncuff yourself and find your way out of the building – pretty straight forward. The puzzles you’ll come across are easily solved and progression of the story happens pretty rapidly, again, probably because this episode is so disappointingly short.
Overall, there’s not much to really say about this game as it currently stands… but I DO have high hopes for its future and look forward to future episodes, because truthfully, it seems like it could be pretty fun… the cast seems solid, the camera work is excellent, and it almost genuinely feels like you’re playing through a movie. However, depending on the price of future releases, I may or may not be waiting until sale days to grab them.